Traditional Zelda dungeons in Tears of the Kingdom would address one of the criticisms of Breath of the Wild , where the puzzles being spread out and the presence of the Divine Beasts left some players missing the dungeons from previous Zelda games. Dungeons generally have Link complete them so that he obtains a reward at the end that helps him with his quest to save Hyrule, like awakening the Sages in Ocarina of Time and collecting their medallions. The image of seven tears in the TOTK trailer could imply that Link will be heading into more traditional Zelda dungeons to gather those te
In Legend of Zelda: Breath of the Wild , Link awakens from a 100-year slumber to find that Hyrule is in danger from Calamity Ganon. He sets out upon a quest to free the four Divine Beasts and rescue Princess Zelda, who has been keeping Ganon sealed for the last century. In the sequel, Tears of the Kingdom , he will go on a new adventure, and while most of it is still unknown, various trailers have revealed that it involves a withered mummy kept sealed deep underground, which is freed after Link and Zelda stumble upon it. Afterwards, pieces of Hyrule rise up into the air, including Hyrule Castle itself, and Link is apparently left with the same arm that kept the mummy sealed, either replacing or covering his own. There are many weird theories about Link’s new arm in Zelda : Tears of the Kingdom , and it’s been stealthily shown to have mysterious powers similar to the Sheikah Slate from BO
Considering the godlike power of the Twili’s ancestors and their Fused Shadow with regard to the rest of the Zelda timeline, it’s likely that the royal family of Hyrule and its allies were pressed to find a way to combat the power of the Demon King after the Interloper War came to an end. Hyrule’s ancient period of technological advance first mentioned in BOTW ’s 10,000-year-old legend may have been a result of the efforts of The Legend of Zelda ‘s Sheikah tribe to protect the land from his evil during this chaotic period. This would place the creation of the Divine Beasts and Guardians much closer to the era of Skyward Sword than previously expected, likely sandwiching BOTW ’s original Calamity between Skyward Sword and every other game on the timel
While the Sacred Realm is spoken of as a land of light, its divine power has sparked countless conflicts across Hyrule’s history. Civil wars and chaotic battles of good and evil have been waged over its sacred Triforce, and while Hyrule’s royal family has long stood as the protectors of the Sacred Realm, their efforts to protect the Triforce have often led to disaster for their kingdom. As Ganon’s malice invades Hyrule once more in Tears of the Kingdom , it seems that the fight for the Sacred Realm is far from o
Not much is known about the Interloper War mentioned in Twilight Princess , but its placement on the official Zelda timeline may have some deeper implications for the series when combined with the lore about BOTW ’s two Calamities. Assuming that the Zonai truly are the ancestors of the Twili people sealed away to end the Interloper War, then it’s possible that this group was among the first to attempt to revive the Demon King after Demise was sealed away in Skyward Sword . While the vague legend about the Twili’s origins leaves plenty of room for interpretation, it’s possible that the Interloper War has since become known as the First Great Calam
There are a few primary pieces of evidence for time travel in Tears of the Kingdom ‘s new trailer. One of them is the two different outfits that Link wears, both of which have appeared in past trailers. In the beginning of the new trailer, Link appears to have an improved version of the Champion’s Tunic from BOTW , and is carrying a sword on his back. Later, when he’s shown climbing some roots, he wears a green, one-sleeved outfit, and is carrying a much more primitive-looking wooden cudgel. While different outfits aren’t really hard evidence, they seem to be portrayed with a sense of duality that may indicate that Link wears them in two different time peri
This ability to phase through solid matter looks like it will be very useful in Link’s adventure through Hyrule. Though it doesn’t seem like it will have many applications in combat, it could have a great many in traversal and puzzle solving, and can help improve BOTW ‘s exploration in the sequel . Link’s new arm glows green while he uses this, so it would appear that this will be one of its features instead of something he has to pick up in the world like a weapon, though it may still have its limitations. Players may only be able to use it in the floating islands, for example, or only to travel vertically and not horizontally through walls. A new detail in Nintendo Switch 2 Save transfer ‘s latest TOTK trailer, also hosted on YouTube, may also have shown another limitation; Link carries capsules on his waist that are lit up the same color as the green that accompanies this ability, so it’s possible that they’re a consumable power source that he will need in order to use