Back in the LEC, G2 won the Summer season before moving on to the World Championship. They advanced to the Worlds play-offs, racing past DAMWON Gaming and SKT to reach the Grand Final. Though FunPlus Phoenix took home the Worlds title, G2 Esports had a formidable year. PerkZ was a massive part of G2’s legendary run, in which they stood just one series away from a never-before-done grand slam. He fit into the AD carry role nicely, holding his own against the game’s b
Apex Legends’ Fight or Fright event began on October 15 and will run until November 5. Fight or Fright will bring players to a nighttime version of the Mageseeker Boss guide Kings Canyon map, where regular matches will take a creepy turn: once a player dies, rather than going to the end-game screen, their character will be reanimated as an undead version of themselves. Then the undead players will go after the living ones, who will have to band together once only 10 survivors remain to reach an evac s
The meta has been shifting drastically lately, and Riot wasn’t able to iron out all of the changes during the preseason. From removing the monstrosity that was Akali to bringing back crit ADC’s, there are some massive changes in patch 9.4 that have definitely altered the meta. The good news is that it is a great time to be playing if you want the ability to carry the game and put the team on your back. There is a wide variety of champions who are currently very strong no matter what your preferred role. Whether you’re looking to drag yourself out of the pits of Iron or maintain your high level, these are the strongest champions in each r
Marvel Studios has been dominating at the box office for years. Since 2016, Marvel has released seven movies that have grossed at least $1 billion at the worldwide box office. Marvel rakes in the millions with every installment in the MCU, with not a single one being a flop. Each movie has experienced some degree of success. After years of flirting with the top spots in the list of highest-grossing movies of all-time, Marvel finally overtook Avatar with Avengers: Endgame when it brought in $2.7 billion. In another impressive stat, that same list includes several other Marvel Studios movies, such as Avengers: Infinity War , The Avengers , Avengers: Age of Ultron , and Black Panth
The biggest change is the addition of a win condition. Either team could destroy the opposing base to claim victory, but they can also just get 60 kills. The idea, I imagine, is to stop that endgame drag that always happens in close matches. Both sides hunker down in their bases, carefully turning back creep tides and maybe jungling. But mostly they play it safe, retreating the moment a team fight seems to be going bad. It’s tedious, boring, and only amplifies post-match toxicity because the stalemate usually ends when someone gets antsy and gives up a team fight. In Genesis, you can play it safe all you want but one side will eventually get 60 kills. In theory. In my 6-7 hours of play this only happened once. That match still went on a little too long. So while the ultimatum does pressure teams to actually push lanes, it isn’t a complete cure for turtl
After playing several hours of Genesis , I have this vague desire to play more. I don’t totally credit that to anything unique to Genesis , however. The simplified experience is nice in some ways. I didn’t use voice chat, and there’s obviously no text chat, so other players couldn’t be toxic without going out of the way to send PMs, which didn’t happen. The connection was surprisingly stable even on wi-fi. It was also nice to play a MOBA without a definitive meta, with beginners who are just there to have fun (and don’t have the map awareness to avoid my gan
With its campaign, the one thing that could really set it apart, inactive, Genesis has your typical MOBA modes. There’s training, a humans vs. AI mode, and 5v5 competitive. There’s only one map in the rotation right now, the usual three lane battlefield where you aim to destroy the enemy towers and reach their core. That’s not to fault Genesis for having this familiar element. The setup is just typical to MOBAs. In fact, there are some smart things going on in Genesis that address common MOBA probl
Building up your hero is automated by default. If you don’t “pre-order” a late-game item, the game will prompt you to buy the next affordable recommended item as soon as you have the gold. When you level up, the game will automatically apply a point to an ability. Since you can’t freely choose targets with a mouse pointer, there’s a priority system. With a click of the left stick, your hero will cycle between targeting creeps, structures, or enemy heroes. It’s all streamlined, designed for console players who probably never played a PC MOBA. Fortunately for experienced players, it can all be turned off. Well, except for the game pad controls. The devs are planning to eventually put Genesis on PC, but have stated that they don’t plan on incorporating mouse and keyboard contr