The Zelda series’ heavy focus on time travel, time loops, and other chronometric mechanics have established plenty of canon ways for timeline traversal to occur within the plots of its games. It’s also not out of the question for Tears of the Kingdom to retrospectively focus on the Zelda timeline as Zelda’s journey could potentially allow her to recover memories of both her divinity and past lives. The latest trailer notably featured a heavy use of Ouroboros imagery as well, which could indicate that TOTK ’s story will focus on the past cycles of Hyrule – and the role that Hylia and her Chosen Hero have played throughout the kingdom’s hist
Certain enemies can be more annoying than most for a few different reasons. BOTW ‘s most obnoxious enemies might not be powerful , but they usually have mechanics that make them difficult to deal with, and the items they drop typically aren’t worth the effort. Thankfully, most of them are rare, so players may not encounter them on a regular basis. It’s unknown whether any of them will return in TOTK at the moment, and some of them likely will if only because of their prevalence within BOTW , but hopefully they’ll change to be at least somewhat less annoying if
Treasure Octoroks may be BOTW ‘s most annoying enemy, and for good reason. If players aren’t careful when approaching a buried chest, then they might end up fighting an enemy instead of getting treasure. This is irksome enough by itself, but the initial attack by the Octorok also sends them flying backwards, which is severely annoying and can even spell doom if they’re near a high ledge, leaving BOTW players regretting their decision to not do a quick check with the Magnesis rune. In addition, the Treasure Octorok is very fast and hard to hit, making it not a challenging foe but certainly a difficult and obnoxious one. They might not be as bad if they were at least good way to farm Rupees, but the amount they drop is negligible and not worth the effort of seeking them out repeate
While much of Hyrule’s past has been left intentionally obscured by the overarching Zelda timeline, there are shreds of details present throughout the canon games and companion books that may add deeper context to the series’ main events. Namely, the Hyrulean Civil War mentioned in Ocarina of Time and the Interloper War alluded to during Twilight Princess are two major events in Hyrule’s history that have yet to be thoroughly detailed. It’s possible that BOTW ’s First Great Calamity is actually another name for the Interloper War, which would place almost every single Silent Video Game Protagonists on the Zelda timeline between BOTW ’s two apocalyptic Calamit
While the exact details of the Interloper War are left unclear by the split Legend of Zelda timeline , it did ultimately lead to Rauru’s construction of the Temple of Time, sealing the entrance to the Sacred Realm. It’s worth noting that the Interloper War only came to an end through divine intervention thanks to the godlike power that the Fused Shadow. Despite being crafted by the Interlopers, this magical artifact rivaled the Triforce itself, leaving Hyurle with no way to combat future attempts to possess it without the help of the Goddes
Not much is known about the Interloper War mentioned in Twilight Princess , but its placement on the official Zelda timeline may have some deeper implications for the series when combined with the lore about BOTW ’s two Calamities. Assuming that the Zonai truly are the ancestors of the Twili people sealed away to end the Interloper War, then it’s possible that this group was among the first to attempt to revive the Demon King after Demise was sealed away in Skyward Sword . While the vague legend about the Twili’s origins leaves plenty of room for interpretation, it’s possible that the Interloper War has since become known as the First Great Calam
In BOTW , Princess Zelda makes a similar pilgrimage to Hyrule’s three sacred springs with the same intention of awakening the divine power of her ancestors. Instead of accessing her power, however, she finds herself cursing Hylia and questioning why her lifetime of devotion has gone unacknowledged. In the end, however, Zelda’s power finally awakens as she saves Link’s life, allowing her to keep the Calamity at bay until Hylia’s Chosen Hero could reawaken from his restorative slumber a century la
**The Legend of Zelda: Tears of the Kingdom ** must revisit certain locations from its predecessor, Breath of the Wild . For the first time in Zelda history, Nintendo is providing a sequel that takes place in the same version of Hyrule not separated by ages. While many locations have spanned the series’ entries like Death Mountain and The Lost Woods, they have always been completely morphed to suit the specific game’s aesthetic. This time, the locations must distinguish themselves without completely altering Breath of the Wild ’s topogra
The hieroglyphs also show a bird-like figure surrounded by seven teardrop shaped spirals. Since birds are associated with wisdom, this image could be Hylia shedding tears for the kingdom named after her. However, there’s a theme in Zelda of having seven sages seal away evil. In that case, the Zonai could have been the bird-like creatures seen in the war image, and the summoner of the evil could be shown as being surrounded by the sa