The eponymous Twilight Princess from the game of the same name would make an excellent star of a title all her own. Whether she would be in her true form or the much tinier appearance she has in most of Twilight Princess , Midna is both a powerful and entertaining character that would make for an incredibly enjoyable game experience. Midna is one of Link’s best companions in Legend of Zelda ‘s long-running history, and has a combination of unique magic and interesting backstory that make her a perfect potential protagonist. Her fighting prowess was really showcased in Hyrule Warriors, with her control of Shadows making for engaging combat, and she could give more insight into Twili l
Another form of Princess Zelda, Sheik is a persona taken on by her during Ocarina of Time that could completely hold their own in a separate game. In fact, an allegedly canceled Sheik Legend of Zelda spin-off would have done just that, but fans will never see the completed title. Sheik only appears for short moments in Ocarina of Time that leave many fans wanting more, particularly considering the character’s combative prowess and overall powerful nature, which are shown off more in Hyrule Warriors and the Super Smash Bros . ser
While most of Link’s adventures through The Legend of Zelda have taken him to the far reaches of Hyrule kingdom, plenty of other lands and locations have taken him on journeys of their own throughout the series. Games like Majora’s Mask have notably taken Link to faraway lands, and others like Link’s Awakening carry him to mystical dream worlds in another reality entirely. However, certain realms parallel to Hyrule appear to influence its long history across multiple eras of the Zelda timeline, meaning that they may reappear in future titles as w
Ocarina of Time was a flagship game for the Nintendo 64, and it was a game Nintendo purposely utilized to test how far the console could be pushed. While Ocarina of Time’s scrapped portal system couldn’t work in the Zelda franchise in the late ’90s — the portal work was completed around ’96 or Kirby Minimalism ’97 per Giles Goddard, a developer who worked on a concept demo for Ocarina of Time – it might be able to now. The Switch can handle much more complicated coding and larger game sizes. The original Nintendo Switch handled Breath of the Wild , the franchise’s biggest game, with ease, and now there are even newer Switch models with better specs and capabilities. With each new console, cooler features like these scrapped portals become increasingly possi
Ocarina of Time is often considered to be the definitive Zelda game as it introduced much of the series’ most important lore while simultaneously splitting its timeline. Ocarina ’s use of time travel via the Ocarina of Time, the Master Sword, and the Door of Time opened the path to the Sacred Realm, allowing Ganondorf to enter and claim the Triforce. Depending on the outcome of Link’s final battle against Demon King Ganon, the timeline splits into three distinct branches, any of which could be relevant again in TO
The Dark World is a realm of evil created by Ganon’s corruption of the Sacred Realm in The Legend of Zelda series. While the Sacred Realm itself may return in TOTK , it’s possible that the twisted Dark World may make an appearance, too. Ganon’s malice is shown to corrupt most of Hyrule in BOTW, making it possible for it to extend into the game’s iteration of the Sacred Realm as w
Ganondorf is hands-down the most iconic Legend of Zelda villain in the entire series, returning again and again to face up with Link throughout the series’ timeline. Zelda games are better when Ganondorf, not Ganon alone, are there, and although the series has done a good job over the years fleshing out the antagonist’s backstory, he could still absolutely shine in his own game. The story could perhaps show the powerful King of Gerudo during his ruling era, struggling to provide for his people in the Gerudo Desert before taking a deeply evil turn. In addition to telling a fresh take on his story, Ganondorf’s magical powers could provide interesting new combat mechanics that switch up gamep
Breath of the Wild 2 has seemingly had ample development time. The first teaser trailer was released in 2019, and the game’s 2022 release date remains unknown, indicating it might not release until the second half of the year. The development team likely also had reusable assets from Breath of the Wild that could be used in this sequel since it’s not only set in the same Legend of Zelda timeline but also seemingly not long after its predecessor – and because it’s on the same console, the Switch. What this could mean is that the development team has had time to add a lot of new features, some of which could have been scrapped from prior games. The leading speculation here might show that BOTW 2 is leaning even further into the mystical side of the Zelda universe than its predeces
This rumor is based heavily on the hieroglyphics in the Nintendo Direct trailer. The Zonai remain a mystery throughout Breath of the Wild , but one theory connects the tribe to the Twili from Zelda: Twilight Princess . By the time players explore Hyrule in BOTW , only ruins of the Zonai are left, but the writing matches that by the stone images in the Tears of the Kingdom trailer. This rumor connects to the first one listed in that, if any of the Zonai are alive, they may have relocated to the floating islands in order to survive a possible calamity, assuming some of said islands don’t come from the ground like floating Hyrule Castle in the first reveal trailer. Since information on the Zonai is limited, players have to look to the symbolism found in their ruins and the TOTK to craft this ru