Treasure Octoroks may be BOTW ‘s most annoying enemy, and for good reason. If players aren’t careful when approaching a buried chest, then they might end up fighting an enemy instead of getting treasure. This is irksome enough by itself, but the initial attack by the Octorok also sends them flying backwards, which is severely annoying and can even spell doom if they’re near a high ledge, leaving BOTW players regretting their decision to not do a quick check with the Magnesis rune. In addition, the Treasure Octorok is very fast and hard to hit, making it not a challenging foe but certainly a difficult and obnoxious one. They might not be as bad if they were at least good way to farm Rupees, but the amount they drop is negligible and not worth the effort of seeking them out repeate
Ganondorf is hands-down the most iconic Legend of Zelda villain in the entire series, returning again and again to face up with Link throughout the series’ timeline. Zelda games are better when Ganondorf, not Ganon alone, are there, and although the series has done a good job over the years fleshing out the antagonist’s backstory, he could still absolutely shine in his own game. The story could perhaps show the powerful King of Gerudo during his ruling era, struggling to provide for his people in the Gerudo Desert before taking a deeply evil turn. In addition to telling a fresh take on his story, Ganondorf’s magical powers could provide interesting new combat mechanics that switch up gamep
Many fans likely have their own personal hopes for returning characters in Zelda: Tears of a Kingdom , but regardless of who ends up being a part of the game’s narrative, it won’t change the game’s protagonist. At this point, Link has come to be the expected main character of every mainline title in the series. While this hasn’t always been the case for spinoffs, with games like Hyrule Warriors and Tingle’s Balloon Fight DS allowing players to step into the shoes of other characters, and there have been short segments in mainline Zelda games where players could control someone else, a character besides Link has never really gotten the chance to truly sh
The Legend of Zelda games have seen Link wield an impressive array of items, and _Tears of the Kingdom _ has the opportunity to bring back some of his best tools. No matter how long it’s been since their original debut, a lot of items could benefit greatly from a return to the games. In a series about exploration, it can never hurt to have a lot of tools on h
In Legend of Zelda: Breath of the Wild , there are many annoying enemies that shouldn’t return in its sequel, Legend of Zelda: Tears of the Kingdom _ . Some foes such as Bokoblins and Moblins have already been revealed in past trailers, but certain others have been thankfully absent so far. _TOTK is set to release on May 12 of next year, leaving plenty of time for more trailers that may reveal how many of BOTW ‘s obnoxious enemies are in its open world when it comes
The official name for Legend of zelda starlight materials: Tears of the Kingdom _ , the sequel to _Breath of the Wild , has finally been revealed, and it’s opened up a number of questions about what it means for the story. ” Tears of the Kingdom ” sounds rather ominous, and has some worrying implications for Link, Zelda, and indeed all of Hyrule. Along with the official title, the BOTW sequel’s release date confirmed via trailer to be May 12 of next year, so it may be some time before players see exactly what TOTK ‘s story holds, but more trailers released in the interim will hopefully help shed some light on
Wizzrobes are a group of six different enemies in BOTW . There are three base forms, each wielding one of three elements; fire, ice, or thunder. There are also three advanced forms, which are stronger and have more health. While these advanced forms are fairly uncommon, Wizzrobes as a whole aren’t BOTW ‘s rarest or hardest-to-find enemies , and have reliable spawn points like most every foe. Like most elemental enemies, the fire and ice Wizzrobes can be defeated in one hit with an attack carrying their opposing element, but the thunder varieties have no such weakness. When they’re defeated, both the base and advanced forms drop their weapons, wands that can shoot their respective elements when u
Certain enemies can be more annoying than most for a few different reasons. BOTW ‘s most obnoxious enemies might not be powerful , but they usually have mechanics that make them difficult to deal with, and the items they drop typically aren’t worth the effort. Thankfully, most of them are rare, so players may not encounter them on a regular basis. It’s unknown whether any of them will return in TOTK at the moment, and some of them likely will if only because of their prevalence within BOTW , but hopefully they’ll change to be at least somewhat less annoying if
Sheik always seems to appear out of thin air when finding Link throughout Ocarina of Time , showing off a sly nature that would fit perfectly in a more stealth-focused title than the average Zelda game. A Sheik game could fall during the period of time Link is asleep in the Temple of Time and show more about what Sheik was actually doing in Ocarina of Time . Little is known about what happens during the seven years Link is asleep, and a Sheik game would be a great way to learn more about that period of time as well as explore Sheik’s combative capabilities as they hold their own in Link’s absence and wage war against Ganond