A few members of the Game Rant crew were discussing which of our favorite titles we haven’t had enough of – and would love to see again in sequel form. The only rule was that titles could have no direct sequel, excluding spin-offs, spiritual successors, or rema
Practice makes perfect, as the sniper’s adage of “one shot, one kill” rings entirely true here. However, it fails to mention that missing that “one shot” can have catastrophic results. This bolt action rifle has a significant cooldown between shots that needs to be taken into account, but a skilled player can practically run-and-gun with this monster, proving unstoppable even in close-quart
Its recoil is ridiculous, making its handling hard, and taking the quality of the weapons itself into consideration, it’s not worth the hassle. Of course, this weapon is not a giant fail, it’s perfectly usable, but more experienced players will soon realize that most of the time it’s in fact, usel
So there you have it, the games we would like to most like to see sequels* made for. I guess it’s true that you don’t know what you have until it’s gone. In a perfect world, a developer would see this and say “Hey! That’s a great idea.” But sadly this isn’t a perfect world, so all we can do for now is dream and reminisce. Although all hope isn’t lost, as this year’s E3 is next month, and there is always a possibil
When it comes to first-person shooting game series, there are few as renowned as Call of Duty . Call of Duty: Warzone is one of the latest installments to join the battle royale club. The game is a massive success with play
The game combined different aspects of film noir to create the Land of the Dead, where the game primarily takes place. You play your role as Manny Calavera, a salesman of soul packages for the recently depar
While the qualifying stage is difficult, it gives smaller teams like CR4ZY a large amount of exposure and allows them to compete with the best teams in the world. If CS:GO were to franchise, teams like Crazy would never have the chance to play on the biggest stage as the buy-in amount would be too expensive for most young teams. We would be left with the same 16-20 teams every year, each trying to outdo the other and each taking away young talent from teams who don’t have the funds to compete. Sure, there would be upsets, but nothing like what was there before. Each year there’s a team that comes out of nowhere to shock the CS:GO world and that’s part of what makes big tournaments so much fun to wa
As one of the oldest and most storied maps in competitive Counter-Strike history, Jo Bieg’s creation in BETA 4.0 of the original Counter-Strike mod has seen iterations and remakes across every single game. Needless to say, Nuke is iconic and up there with the likes of Inferno and Dust II. Due to its reputation, it was the second map to receive a significant revision to not only update the aesthetic but also resolve issues that have persisted for ye
Over time Overpass would receive numerous adjustments and tweaks to balance out the map and most would be well-received. Today the map is praised for its balance and unpredictable nature but remembered infamously for the “Fnatic/Olof boost” of 2013. During the fourth CS:GO Major at DreamHack Winter 2013 the professional player Olof “olofmeister” Gustafsson from the Swedish team Fnatic utilized an exploit known as “pixel walking” to gain an advantageous position against the opposing t
Weapons sway more when aimed down sights, making even simple shots hard to pull off, and the map is filled with sound traps that reveal positions to other teams in a heartbeat. The overall flow and strategy of Hunt make it one of the hardest yet most satisfying games for newcomers to le
They managed to do both and went on to stun the likes of NIP and Faze, helping them to secure an 11 th place finish and New Challenger status at the next major. With this, they were able to forgo the qualifying stage the next time around. As a result, they went from an organization on the verge of bankruptcy to a one that has had increased sponsorship chances and offers from established teams to purchase their play
Created by renowned map creator Chris “Narby” Auty for Counter-Strike version 1.1, Inferno would go on to be included in every Counter-Strike game and remain a mainstay of the competitive scene. Since the map has such a legacy it made sense that it would be an ideal candidate for a revision and would get just click the following website that on October 13, 2
The greatest thing about the game was there are no shops and no need for a grind. To find weapons, you would have to look for chests or get them after a battle. Instead of an EXP system, your stats increase after major boss fights. And we all know the grind in RPGs. It’s the most boring thing you can do in a g
People who were born in the year of the monkey relish the opportunity to truly indulge in their lives. Horror first-person shooter games are right up their alley. They thrive in urban settings like in F.E.A.R instead of other rural setting ga