One of these is its CT-sided nature, which is likely what Nuke is most known for. While it was always a popular map despite this reputation, the casual and professional scene responded very positively to the changes. While many would argue it remains largely CT-sided, strong teams, structured or not, have options to be effective on the T-side creating a nice balance. Nuke remains in the Top 3 to 4 most-played maps in both casual and competitive pl
With a franchise already intrinsically connected to girls murdering swarms of their peers, the leap between “cutting high schoolers down in the streets” and “dying ten times to get one hit in on something” is a pretty small one. Bonus points if From Software comes on board and imbues the game with the immersive, organic physics their games are known
As the newest map to be introduced into the active pool, Anubis has had some controversy upon its inclusion, to say the least. Designed by Roald, jakuza, and jd40, the map was first added to the game on March 31, 2020, to the Scrimmage mode before eventually being moved to Competitive 10 days later. This is notable as it was only the second map to be added to Competitive via this method as before this Cache was the only one to make it. Given this fact, there seemed to be a lot of positive feedback for the map since Cache is a very well-loved
No gun can shut down entire sections of a map or take over a game quite like the AWP can. The only gun that is able to one shot to the body, the AWP is expensive, but it is worth every dollar spent. Every team will have an AWPer whenever possible on both sides. The amount of map control the AWP provides is uncontestable. Enemy players need to know where the opposing AWPer is at all times and strategies need to be made to combat them. Peeking into an AWP without help is a near-death sente
Players take control of their anime teen of choice, then get dropped into 5v5 matches on a variety of claustrophobic maps. While trying to defuse bombs, rescue hostages, and secure tactical areas, the girls will hunt each other down with military-grade weaponry. Upon taking a few slugs from a Type-89 or a face full of SuperNova buckshot, your girl loses an article of clothing and becomes instantly immobilized for the rest of the round. Too many losses, and bam – your skintight clothing is gone, and you’ve lost the ma
Agency is a map that is set in a commercial penthouse at the top of a skyscraper building. Rescuing the hostages successfully is such a good feeling in Agency. Extraction takes place on the helipad where hostages are presumably airlifted away from the map. Of Counter-Strike: Global Offensive’s new maps, Agency stands out for being one of the b
However, the weapon compensates for this high damage and rate of fire by introducing massive recoil that can make the weapon quite unwieldy at times, especially in long-range shootouts. Users are better off closing the distance and https://www.Counterstrike2Guide.com limiting their shots with this weapon to make the most of
Its recoil is ridiculous, making its handling hard, and taking the quality of the weapons itself into consideration, it’s not worth the hassle. Of course, this weapon is not a giant fail, it’s perfectly usable, but more experienced players will soon realize that most of the time it’s in fact, usel
Created by renowned map creator Chris “Narby” Auty for Counter-Strike version 1.1, Inferno would go on to be included in every Counter-Strike game and remain a mainstay of the competitive scene. Since the map has such a legacy it made sense that it would be an ideal candidate for a revision and would get just that on October 13, 2
What started as a Counter-Strike 1.6 community map called de_cpl_strike created by Michael “BubkeZ” Hull, would eventually become the de_mirage known today when it was altered in 2004. Valve would later remake the map for the launch of Counter-Strike: Global Offensive . This version has been featured in every CS:GO Major Championships to date and has consistently been in the top 5 most played maps in both casual and professional play since 2
Back from LucasArts glory days, Grim Fandango is probably the best example of a graphic adventure you can find. It was amazingly stylized and had an incredible plot which hooked you right from the beginning, and is probably one of the best examples of good writing in the videogame busin
Ancient is, unfortunately, also quite CT-sided with many of the same sentiments for Vertigo being shared here. Many would argue it is worse on Vertigo, but the pro scene has shown how effective T-sides can be at the highest level. With that being said the map has seen a few minor changes since its introduction to improve this imbalance such as improving player visibility. Despite its early and current issues, it does fare well in pick rate in both professional and casual p
The Ts have it and the CTs want it — the AK-47 is undoubtedly the best weapon in Counter-Strike: Global Offensive . A well-placed headshot will drop opponents, even if they are wearing armor. It has a large mag and a good rate of fire, which helps the Ts push into the CTs without getting destroyed. A skilled AK user can even duel a player using an AWP due to peeker advantage if they are quick enough. The AK is the one advantage the Ts get over the CTs and it is colos