However, the weapon compensates for this high damage and rate of fire by introducing massive recoil that can make the weapon quite unwieldy at times, especially in long-range shootouts. Users are better off closing the distance and limiting their shots with this weapon to make the most of
Before the Berlin Major, CR4ZY’s (formerly Valiance & Co) best accomplishments to date were their victory at United Masters League Season 1 and a 2nd place finish at DreamHack Open Tours 2019 . As a result, CR4ZY would first have to battle it out with established CS:GO teams like Big, Fnatic, Mousesports, North, and Optic, along with ten other teams, having to secure a top-eight spot in order to advance to the next stage of the major qualifier. From there, they would have to secure one of the top two spots at the Europe Minor Championship or face another stage of the qualif
While its damage and accuracy aren’t bad, the CZ75 fails as an automatic. The bullet count doesn’t support the fire rate, therefore it can prove to be useless as an automatic weapon, leaving fans disappointed in the final prod
After all the money Final Fantasy 7 made you’d figure Square Enix would continue this story in another video game. A CGI movie sequel, Final Fantasy: Advent Children, came out years later , but that was never good enough for me. That’s a different medium. I want to see a video game sequel. I mean Street Fighter 2 had how many sequels before we saw part 3? Square could have done the same. I think Square dropped the ball on that one. It’s not like it would have been difficult to do. Final Fantasy 7 screamed for a sequel, I thou
Of course, since I compared it to Max Payne, you should know that it has bullet time and more bullet time-esque features. It has everything a mindless, fun game would need: bad-ass main character (voiced/modeled after Chow Yun Fat)? Check! Gratifying violence? Check! Over the top action sequences? Check! Solid controls? Ch
With the sudden success of the Overwatch League and the decision by Activision to start one of their own with Call of Duty , rumors now indicate that Valve is thinking about starting a franchise league for Counter-Strike Global Offensive . We’ll explore why this would be a very bad idea and discuss potential alternati
The Ursus blade is an interesting survival knife that can look great depending on which finish it uses. Ursus knives also have a chance of playing an animation in which the player throws the weapon up into the air before catching it, which is a nice touch. Fans of this ever-popular title go wild for this
Back from LucasArts glory days, Grim Fandango is probably the best example of a graphic adventure you can find. It was amazingly stylized and had an incredible plot which hooked you right from the beginning, and is probably one of the best examples of good writing in the videogame busin
Agency is a map that is set in a commercial penthouse at the top of a skyscraper building. Rescuing the hostages successfully is such a good feeling in Agency. Extraction takes place on the helipad where hostages are presumably airlifted away from the map. Of Counter-Strike: Global Offensive’s new maps, Agency stands out for being one of the b
It’ll work if you can’t afford something else, by sheer virtue of being a gun. However, you’re likely better off banking your money and roughing it for one round so you can pick up something a bit more practical during the next
While the qualifying stage is difficult, it gives smaller teams like CR4ZY a large amount of exposure and allows them to compete with the best teams in the world. If CS:GO were to franchise, teams like Crazy would never have the chance to play on the biggest stage as the buy-in amount would be too expensive for most young teams. We would be left with the same 16-20 teams every year, each trying to outdo the other and each taking away young talent from teams who don’t have the funds to compete. Sure, there would be upsets, but nothing like what was there before. Each year there’s a team that comes out of nowhere to shock the CS:GO world and that’s part of what makes big tournaments so much fun to wa
As for the league, the next step in the process would depend on how many teams Valve IP Compliance ultimately allows, but let’s just say there are twenty teams. Those same twenty teams could be split into two divisions of ten and then must earn a certain number of points within league play in order to maintain their spot. The ten lowest point earners would then have to take part in a relegation tournament whereby they would battle it out with a yet to be determined number of teams who have earned enough points from various tournaments to have their chance at earning a spot in the league. The league itself would play out much like ESL Pro league, being separate from all tournaments, having its own season and its own prize pool. Majors could still work in their current format, with points being assigned to current league holders that can be earned by teams who aren’t in the league if they happen to defeat one of the league te![]()