Pushing past six million copies in the past few weeks, PlayerUnknown’s Battlegrounds has dominated the Steam charts throughout this year alongside continued monthly updates, with the game’s upcoming August updates to be one of its most expansive
Part of that comes from the twists and turns that Battlegrounds implements to keep the action focused and the dynamics of each match constantly evolving. Aside from other players, one of the biggest threats that players will have to face throughout the entire match is an electric forcefield that constricts the playable areas of the map gradually, which works to both prevent camping or cheesing the game mechanics, and to push players into tighter fields of play and encourage confrontation. That also goes for the game’s occasional airstrikes (the “red zones” on the map) that drop lethal bombs on unsuspecting players, and passing planes that can also drop supply care-packages that contain some of the game’s best weapons and gear for players that get lucky. Better yet, the care packages also offer a chance for crafty players to use them as bait and pick off those that aren’t paying attention to their surroundi
According to the post from PUBG Corps, the new update will be applied today to the game’s test server, and will move over to the live servers at a later time once the patch is stabilized and and tested among the playerb
PlayerUnknown’s Battlegrounds , for better and worse, is one of the most enjoyable multiplayer game experiences I’ve had in years. I’ve delved into plenty of multiplayer-focused games with friends over the past few years like Rocket League and Overwatch , but few have felt as tapped into the social aspects of gaming as PUBG has managed to provide. With well over 120 hours put into the game over the course of the year, it’s already taken the mantle of the game that I put the most time into in 2017, and that’s an especially impressive accomplishment given the astounding number of excellent games that this year provided us wi
In the hours I’ve played in Battlegrounds , I’ve come out of each round with wildly different outcomes. Some matches I died almost immediately after parachuting into a dropzone, due to either just dumb luck or a lack of vital resources to gather. Other times, my friends and I rode our way to near-victory ( with our best Squad game resulting in #2 placement ) and executed squad tactics with lethal precision – only for the game’s unpredictable ways catching us by surprise in the
Sure, I’ve had plenty of my share of games that ended hilariously early, whether they were from my own poor choices or just getting dealt a bad hand as far as my starting location and what weapons were available to me. But more often than not, I’ve had just as many (or more) matches where I just happened to land in a zone of the map with a wealth of ammo and weapons to use to my benefit, or found myself in a path where I was able to keep up with the shrinking blue circle at a quicker pace than my enem
Over on the Steam community forum for the title, developer Brendan Greene (aka “PlayerUnknown”) outlined what players can expect from the next Monthly Update for PlayerUnknown’s Battlegrounds, which includes a hefty number of updates for the game. Specifically, these include a new car horn feature when driving vehicles, the addition of first-person only servers for the game in Solo and Duo game types for North America and Europe, support for the Xbox One controller, new weapons and character customization options, and much m
We already know that dual wielding weapons is something Rocksteady perfected in previous titles, it’s one of the main reasons the Max Payne franchise was so enduring. So of course, fans were over the moon when they found out this mechanic was back for this seq
Well, after the massive success of Redemption it is safe to say that Rockstar has the time and resources for a much smoother development of RDR2 , which should me it would be much easier to port the code to
Specifically, Greene clarified with the game’s new cosmetic crates that players will be limited in the number of crates that can be received each week, as crate prices will be reset every Monday. Players will (currently) be limited to six crates per week, while trading and real-Time shared vision distribution of the crates will be free through the Steam Marketplace. Greene also provided some images of new items that can be found in the two new free-to-open crates coming with the Monthly Upd
The next Monthly Update will also introduce the game’s first new paid cosmetic items through a “crate and key system,” which Greene took time in the community forum to address. Due to some of the negative reaction towards implementing the system, Greene expressed that the introduction and testing of the new paid cosmetics will “serve as the foundation of a healthy economy after launch,” and will aim to “benefit all players – both who are willing to pay and who are not willing to pay for vanity items.” However, Greene also addressed that “our messaging wasn’t clear” in terms of implementing the new system, and added that the team will “try to communicate better moving forwa