In Triangle Strategy, there will be multiple events that require you to make a decision using the Scales of Conviction . This involves a vote held amongst seven of your allies, who each get a say in the mat
Triangle Strategy gets more and more serious as the chapters pass, and this chapter is no exception. While this part of the chapter has no combat, you will be fighting within yourself when trying to decide what to do: should you protect Roland and face a powerful army, or surrender him to Aesfrost in favor of pe
Many strategy RPGs divide gameplay into a “player phase” when the player can move all their allies however they please and an “enemy phase” when the enemies can do the same, and Fire Emblem is no exception. Players can build their strategy around moving their units all at once in whatever order they please, and they know the enemies will all move in response to how the player leaves the field. In Triangle Strategy , there are no phases: units instead move one after another based on their speed, similar to how the speed stat works in Pokémon . Players have to instead consider when each unit, enemy and ally alike, is able to next move in order to best approach the situation and keep their units protec
In the Holy City of The Goddess’ Shield in Triangle Strategy , players will need to look for the entrance to the Source. This is the location where all the world’s salt is mined, and the all-important Source is heavily guarded. There will be four guards that players can interact with, and players will want to have a chat with the second of th
Players may have noticed that one of the Saintly Seven, Lyla Viscraft Minister of Medicine, is also in the city square with them. This character is not one players would know from the Triangle Strategy demo that carried over to the full game , but she will be important in this chapter. She is waiting near the guard that took Serenoa’s letter. While exploring the homes in the city, players most likely check out this little building looking for cl
The Holy State of Hyzante resides in the east, a desert utopia renowned for its generous reserves of salt that provide it with ample leverage over neighbouring territories. Norzelia is filled with salt and iron, two precious resources that act as economic foundations for so much of its commerce and the livelihood of millions. When a mining venture uncovers a precious secret, Aesfrost overthrows its allies and thrusts the entire continent into a state of war. Kings are murdered, allies are betrayed, and Serenoa finds himself in a position of insecurity where he must do everything he can to survive.
The Mean Twins arrive at the throne room to congratulate their Less Mean But Still Mean Brother, and a sniveling Patriatte makes an appearance. And after that… some Game of Thrones-style flavor Monopoly go fortune expedition rewards events will unf
Triangle Strategy made me feel like a terrible person. JRPGs are normally defined by anime melodrama and silly haircuts, but this TRPG somehow brings out the human side of fantasy as we are forced to make decisions that have a tangible impact on the world around us. Ruling a kingdom is no easy task, especially when you find yourself embroiled in a war where everyone around you is a potential saboteur ready and willing to embrace betrayal.
These units will only show up for recruitment if a given Conviction aspect has achieved a high enough result. For example, Julio Wrightman won’t be available to meet, greet, and mete out enemy fetes with until a player has reached a significant milestone amount of Morality points. It’s possible to play through an entire path without ever learning the guy’s n
Serenoa and co. reach Wolffort Castle… and receive the bad news. And then some more bad news. And then yet another piece of bad news. It just isn’t going well for our heroes, is it? It’s a bad day to be a father/father figure in Norze
Another thing that Serenoa and friends will need to do in Chapter 10 of the RPG Triangle Strategy is to have a chat with a rumormonger in the city. There is a man at the entrance of the city that directs players to try to talk with a woman who collects rumors. She is located in this little building near Lyla Viscr
Fire Emblem titles have dabbled in “branching paths” in the past. In Thracia 776 – a “midquel” to Fire Emblem: Genealogy of the Holy War – and Sacred Stones , players can choose between two different “paths,” or sets of chapters to complete, which change the maps they visit and characters they can recruit. But in both these games, the deviating paths eventually merge, and the games thus feature a singular ending regardless of which path they chose. Games like Fire Emblem Fates and Three Houses feature drastic story splits, but they’re each treated as their own game – to the point where players must buy the different “routes” of Fates separately – and don’t have major deviations within them or different endings to unl