Triangle Strategy is the latest strategy RPG to hit the Nintendo Switch. It takes place in a fantasy world wherein three kingdoms are on the constant edge of war. Peace has been brought to the land thanks to a joint mining effort. However, all is not what it se
It’s the type of game that should get a lot of players online to buy the CD whenever it is out. It shouldn’t be surprising by now that Square Enix hires great musicians for their RPGs and yet Triangle Strategy still manages to s
This political melodrama is all well and good, but if the game played like garbage none of it would matter. Fortunately, Triangle Strategy is a tactical darling. While the camera is a smidge fickle and there aren’t nearly enough opportunities for grinding unless you’re willing to replay the same optional missions over and over again, the core tenets of combat are immaculate. I grew up with Final Fantasy Tactics and Advance Wars, so this feels like a robust expansion of what those games accomplished while making the genre more approachable than I’ve ever seen before. It’s still a tough bastard, and making even a single rash move on normal difficulty will see units utterly decimated. But a handful of new ideas mean conclusions like this are much less common if you’re careful about things.
Some dialogue choices are locked behind having certain pieces of Information . These are acquired in exploration events and voting events by talking to NPCs and finding hidden items.
Before we get on with the vote itself, there are two Conviction choice dialogues that you can partake in by talking to Frani and Patriatte at the northern end of the bri
If an option requires a piece of Information, the second-best choice will also be included to know what to pick if you are missing the relevant item. For this chapter, all relevant Information is picked up in Chapter Two’s second exploration eve
In Triangle Strategy, there will be multiple events that require you to make a decision using the Scales of Conviction . This involves a vote held amongst seven of your allies, who each get a say in the mat
First, let’s note that a heightened degree of Conviction in a particular aspect „feeds into itself” in a nifty fashion: selecting a dialogue decision during Conviction-related conversations will boost that decision’s reflected aspect substantial
There aren’t many opportunities to grind in the game outside mock and story battles. Mock battles reuse old maps to put the team against an assortment of soldiers. This is a great way to level up experience; however, leveling up isn’t the only way to strengthen characters. Players must acquire materials that then Monopoly go fortune Expedition Rewards into a type of skill t
Remember to make regular use of your Encampment. If you’ve not given it a glance yet in this chapter, you’ll find that the merchant’s got some new wares in stock including the first appearance of Quality-level materials. These are required to learn rank 2 weapon abilities. The silver you (hopefully) found in Chapter Seven, Part One’s exploration phase can be put to good use now to unlock a rank 2 weapon. We recommend you use this first one on Serenoa, but there’s no wrong ans
These units will provide extra story bits if they encounter certain enemies or allies in the field, which can fill in some interesting plot details in the story. However, don’t feel obligated to use recommendations. Use personal favorites while taking into consideration basic aspects of strategy RPGs . Keep a healer and a ranged character around, for exam
These units will only show up for recruitment if a given Conviction aspect has achieved a high enough result. For example, Julio Wrightman won’t be available to meet, greet, and mete out enemy fetes with until a player has reached a significant milestone amount of Morality points. It’s possible to play through an entire path without ever learning the guy’s n
The most jaw-dropping thing players will notice right away is Triangle Strategy 's art style. What began as a one-off has turned into a series of games. The HD-2D aesthetic is seemingly here to stay with Live a Live also receiving the same treatment, and it’s easy to see why Square Enix is keen on this graphical st
Every aspect of combat is satisfying. The one downside is the lack of interchange job classes. Autobattles would have also been nice. Those are small nitpicks in an otherwise simple but robust strategy R
Triangle Strategy takes a twisty path to its finale, with a fair few battles and story beats playing out in entirely different ways. This is first depicted in Chapter Three, when Serenoa must decide whether to visit Aesfrost or Hyza
There is also money needed for various items like in a typical RPG . It’s harder to get materials or money in mock battles, which again, makes upgrading certain aspects tricky. It gets better the deeper players get into Triangle Strategy , but it can still be a strug