In the town of Blackwater, John encounters a sobbing pregnant woman who’s praying at a church. She asks him to go to the child’s father to ask him for money so she can have a better life for her and her child. When John finds the father, who (surprise!) is a total asshole, he challenges John to a standoff for insulting his honor. John guns him down, loots his body for cash, and heads back to the sobbing mot
Much like the details placed into the rest of the game’s world, the Van der Linde gang’s camp always offers something new for players to discover alongside the other characters, whether that’s playing a round of Five Finger Fillet with Micah, going hunting with Charles, or having some drinks with the gang around the campfire at night and sharing stories with them. Though many of these moments are surely scripted depending on where you are at in story, the way that other characters in the camp interact with Arthur comes off naturally and believable. At certain moments when I visited camp, several characters would often come up to talk to me as they passed by, whether it was Dutch commending Arthur for a job well done on a recent heist, or Uncle drunkenly stumbling his way over to speak with me.
First and foremost, let’s take a look at Rockstar Games’ track record with single-player titles. Rockstar has not delivered a new title since 2013’s _ Grand palworld Ps5 Autosave Bug Theft Auto V _ , which is ultimately a reflection of the success of _ Grand Theft Auto Online _ . In fact, Rockstar has only released two other games since the original _ Red Dead Redemption _ and _ Undead Nightmare _ expansion in 2010: _ L.A. Noire _ and _ Max Payne 3 _ . Hopefully, the _ Red Dead Redemption 2 _ team at Rockstar was fully-devoted to the title and the wait will be worth it, but a five-year hiatus from releasing any single-player title is enough to make us a bit w
While hope may be more abundant in relation to a game within the beloved _ Red Dead _ franchise, there is a case to be made that the trust and optimism in Rockstar’s delivery of the title may be misled, as outlined in u/kentuckythumbpicker’s post on Redd
There is a linear story path to follow, but there are plenty of side opportunities to engage in. Each region has a few forts that need to be taken over, much like the same style as the battle at Fort Mercer. There are many characters that require assistance from John and these quests are usually entertaining. One quest involves a man with an undying love for his woman and another series of events from a quest giver involves a man who really gets under John’s skin in the last quest he gives. Random events happen throughout the world such as highway robberies, hangings and other random encounters with strangers, making the game world feel alive. Rockstar games are known for their sense of humor and some of their dark humor naturally crept into Red Dead Redemption. One of my favorite achievements I ever unlocked happened in this game. A few years ago my girlfriend was hanging out at my apartment and I decided to show her this game (she may have bought it for me for a birthday present but I can’t remember). I thought it would be funny to lasso a girl and leave her on the train tracks, like a mustache twirling silent film villain. As the locomotive turned the damsel in distress into a much gooier state of existence, an achievement popped up on screen. It’s good to know that my sociopathic tendencies aren’t so unusual that the developers weren’t able to anticipate my behavior.
Gunslingers in the wild west have been the subject of many memorable video games such as Gun, Custer’s Revenge, Lethal Enforcers II and probably another one or two are in there somewhere. What is generally considered the most celebrated is 2010’s Red Dead Redemption, or Grand Theft Equine as it’s commonly referred. Like one or two other Rockstar titles, Red Dead Redemption was met with near universal acclaim and is still fondly remembered almost a decade later. The upcoming sequel is one of the most anticipated titles of 2018, and with that release just around the corner it seems like a good time to look back on the tale of John Marshton.
Calling Red Dead Redemption Grand Theft Equine is a dumb joke, even by my standards, but the GTA influence is as visible as the scars on John’s face. The game is played in a large open world map that spans part of Mexico and part of the western American frontier, divided into three regions that are unlocked as the story progresses. John’s actions can influence his fame and honor which have an impact on how townspeople react to him. Helping innocent people fight off bandits may improve his reputation but gunning down those same innocent townsfolk will have the opposite effect. Like GTA titles there is a wanted system, where if John decides to commit crimes he can attract the attention of the law and depending on how far he wants to take it this may escalate into military involvement. John can surrender to the law men, kill them all or simply high tail it out of there until the heat dies down. The problem with the last two options is the law might give up on John but that just means they’ve decided to send a bounty hunter after him so they don’t have to deal with him themselves.