What has fallen apart is Crucible, Destiny 2’s PvP mode. Destiny 2 Exotics 2: Beyond Light adds no new maps or game modes. It’s disappointing, but that’s nothing compared to awful balancing. Bungie has always had problems balancing Crucible, but the addition of Stasis has resulted in a nightmare scenario that throws balance out the window. There’s so much Stasis can do to you and precious few ways to fight back. At this time, using any other abilities puts players at a serve disadvantage. It’s unfortunate to see Crucible receive so little attention in Beyond Light.
Over the past decade, billions of dollars have been wasted in pursuit of the perfect live service game, with Concord , Skull and Bones , and Marvel’s Avengers being just some of the many high-profile flops that have failed to capture the hearts and minds of gamers . However, every once in a while, a developer does manage to get things right, as evidenced by Bungie’s Destiny ga
Strategies in Gambit and Gambit Prime can’t be stressed enough because of the reliance on teamwork and communication needed to win rounds. One of the more crucial strategies that can be utilized more often is team shooting enemies that spawn in their respective zones on the map. Those same Cabal or Taken that spawn much healthier than others will need multiple pairs of eyes on them to take them down quickly and efficiently. Playing through Destiny 2’s different seasons can help you break out of habits that don’t incorporate teammates, or even just taking a break with a different multiplayer game to help flex those ner
The Dark Below expands upon many of the game’s worst elements rather than introducing new ideas or building on the things that really worked. What little story development provided falls far too short and much of the length comes not from additional content but instead meaningless grinding. The Dark Below offers something new to do for those who have already reached the endgame, but very little e
Beyond Light’s story ends up somewhat superfluous, with the campaign falling into familiar Destiny storytelling problems. Eramis could have been an interesting villain had the campaign built more empathy towards her. In the end, she’s just another generic, mustache-twirling Destiny villain. Beyond Light’s campaign boils down to defeating her lieutenants and defeating her, similar to what we already did in Forsaken , except a lot fewer lieutenants and personality. Less interesting describes other elements of the story. After a six-year absence, the Exo-Stranger finally returns, but anything interesting we learn about her lies outside the main campaign. Drifter and Eris Morn are also along for the ride, but ultimately, their presence is negligible. Rather than being active members in the campaign, they’re mostly used as set decoration you can interact with every now and again. It also doesn’t help just how short the story is, lasting 5-6 hours depending on how fast you can get quality gear. The quest to destroy Eramis doesn’t do much to get players invested, but it also doesn’t overstay its welcome. It also helps that Bungie learned from Shadowkeep’s campaign by cutting out the grinding missions, instead focusing more on narrative missions. It makes for a more entertaining romp than Shadowkeep.
The story content was engaging and introduced some interesting ideas and characters, and the plethora of quest lines provided players with more than enough to keep them busy. Arriving two years after the game’s release, though, many players had started to grow a little tired of the grind and were ready to move on to something new. Thankfully, with Destiny 2 looming large on the horizon, they wouldn’t have to wait too much lon
To capitalize on having more shots available in the base magazine, gamers should be on the lookout for the Ambitious Assassin primary perk for the Glacioclasm. This perk overflows the magazine when fans reload, and the extent to which the magazine overflows is based on how many kills Guardians achieved with the weapon prior to reloading
With Tuesday finally arriving, the Destiny 2 weekly reset is here, bringing with it the usual refreshed content, activities, and rewards for players to chase over the next week. For a complete look at all the new content available for the week of May 20, including Nightfalls, Crucible modes, and challenges, here is everything players need to k
Following the pathway leading deeper into the Vault of Glass, the team will find the second arena. The first challenge will require Guardians to defend Confluxes, similarly to the Vex public events. The first Conflux will appear in the middle of the arena, the next two will appear on the left and right sides of the arena, and at last, all three confluxes will appear. As expected, enemies will spawn in great amounts, but Destiny 2 Grenade Launchers or Rocket Launchers will clear their numbers with e
The second perk Guardians will want for Glacioclasm in PvP is Projection Fuse, which also increases the weapon’s range. The farther away fans can fire this weapon and do some impactful damage in the Crucible, the more likely they are to get that kill and live to tell the tale. Staying far away, particularly for Hunters, is one of the best ways to utilize Glaciocl