Just like in any other battle royale game, it is generally a good idea in Danger Zone for players to select a landing zone that is close to their teammates. The reason for this is that teammates can work together to scavenge a whole area and can then move out as a team to hunt enemy players around the
If players have mouse buttons, then it is highly advisable for them to bind the “ping” input to one of these buttons, as this way, it will be easy and efficient to use. Without pinging (and especially without the verbal communication that doesn’t occur in most matches), it can be incredibly difficult for teammates to communicate with each other at all. Therefore, players should rely on this simple but essential way to guide the course of their team play throughout a round of Danger Zo
Some competitive multiplayer games are tough for newcomers to get into. This can be because of the complexity of the game, or the toxic gatekeeping of the established community. While many development studios are trying to make their games as widely accessible as possible, there are still some that are an absolute grind for new players to le
Tekken takes these pains and doubles them with tons of jargon that newcomers have probably never heard. Not only that, but each character has dozens of moves, Steam Release Denied with some even having over 100 moves on their lists! If learning this for one character isn’t intimidating enough, newcomers will quickly find that it’s important to understand match-ups and learn other characters’ moves in order to play off their opponents. Like many of these games though, it’s incredibly rewarding to learn Tekken and climb its ra
Over time Overpass would receive numerous adjustments and tweaks to balance out the map and most would be well-received. Today the map is praised for its balance and unpredictable nature but remembered infamously for the “Fnatic/Olof boost” of 2013. During the fourth CS:GO Major at DreamHack Winter 2013 the professional player Olof “olofmeister” Gustafsson from the Swedish team Fnatic utilized an exploit known as “pixel walking” to gain an advantageous position against the opposing t
Despite not having a decent hold of a gun, many players tend to shoot continuously even when the entire spray is missing. Most of the bullets don’t connect, and in retaliation, the opposing player kills you immediately. Rather than spraying hastily and missing every shot, it’s better to shoot at a slower p
Vertigo is a fun map to play, but it seems like skipping Vertigo’s objective to eliminate the other team is easier. In the map Vertigo, one team is tasked with bombing a building that is under construction. The best CS: GO maps place importance on achieving the objective. With there are not many path options, each team usually faces each other head-on in a firefight. Vertigo is a beautiful map that is on top of a rooftop, but it has too many flaws to be considered one of CS: GO’ s most excellent m
Ultimately, we can only really guess as to how Valve weighs each of these points, or if it even uses all of them at all in determining a Trust Factor value per player account. There is much more to consider, and everyone should take the time to check out the patent for themselves. It can appear to be a long, daunting read, because it is, but there are some interesting pieces of information to glean from such an endea
Ancient is, unfortunately, also quite CT-sided with many of the same sentiments for Vertigo being shared here. Many would argue it is worse on Vertigo, but the pro scene has shown how effective T-sides can be at the highest level. With that being said the map has seen a few minor changes since its introduction to improve this imbalance such as improving player visibility. Despite its early and current issues, it does fare well in pick rate in both professional and casual p
When it comes to games that have a history of consistency and familiarity, very few can match what Counter-Strike: Global Offensive brings to the table. When it was released back in 2012, CS:GO was the game to be brought the player bases of Counter-Strike 1.6 and Counter-Strike: Source together. While it mostly succeeded in this endeavor, it wasn’t without gowning pains. Thankfully much of that is in the past, so nowadays most players look forward to the future of the g
What has made the map a mainstay for so long is its balance, unique aesthetic, and low learning curve. The map has also gained a bit of a reputation for being a bit of an upset map in the professional scene. This and its age have led to community questioning when the map will inevitably get its revision, but until that day, Mirage surely has a lot more to g
Choosing to go to A or B may make the difference between losing a life and achieving the objective. Since the map Inferno has two spread out bomb sites, players on the defending side are well advised to place half their players at each site. Since planters can stick together and follow the same route, Inferno is deemed to be T sided. The map design of Inferno is not bad, but in practice, the map just misses the mark. Despite its flaws, people will continue to play and enjoy Infe