The sophisticated young women of Senran Kagura already have experiences with guns, too, having cut their teeth on the high-stakes water gun matches of Peach Beach Splash . Really, replace the water and bikinis with metal and tactical vests, and it’s basically the same th
While its damage and accuracy aren’t bad, the CZ75 fails as an automatic. The bullet count doesn’t support the fire rate, therefore it can prove to be useless as an automatic weapon, leaving fans disappointed in the final prod
As the newest map to be introduced into the active pool, Anubis has had some controversy upon its inclusion, to say the least. Designed by Roald, jakuza, and jd40, the map was first added to the game on March 31, 2020, to the Scrimmage mode before eventually being moved to Competitive 10 days later. This is notable as it was only the second map to be added to Competitive via this method as before this Cache was the only one to make it. Given this fact, there seemed to be a lot of positive feedback for the map since Cache is a very well-loved
Vertigo is a fun map to play, but it seems like skipping Vertigo’s objective to eliminate the other team is easier. In the map Vertigo, one team is tasked with bombing a building that is under construction. The best CS: GO maps place importance on achieving the objective. With there are not many path options, each team usually faces each other head-on in a firefight. Vertigo is a beautiful map that is on top of a rooftop, but it has too many flaws to be considered one of CS: GO’ s most excellent m
It is fascinating that before even mentioning the skill-based aspects of matchmaking, it is behavior associated with cheating or what we could interpret as toxicity is addressed first. Obviously there needs to be a focus on isolating cheaters from non-cheaters, but one might have guessed that skill would have taken a predominate spot in determining the Trust Factor for placing one player with similarly skilled oth
The AK-47 is an icon both inside and outside of the game, and is most definitely a fan favorite. It sells at a decent price point, is capable of one-shotting armored opponents with a solid strike to the head, and is incredibly accurate for those that have mastered tap-fir
In this game, players will only be able to select one class – “Unclothed.” This will basically be the Deprived class from Dark Souls , just with more sex appeal – if such a thing is even possible! Throughout the game, players will scavenge for new clothing as a member of Hanzo Academy, in a brutal quest to put on something both comfy and not in violation of every dress code known to man. But standing in the way are the girls of the Hebijo Clandestine Girls’ Academy, ready to end your whole career with one swing of a sword. And be warned – your hard-earned clothing is completely breakable. Once it busts, you’ll have to talk to some weirdo with a hammer if you want to stitch it back together again. Or buy a sewing
Over time Overpass would receive numerous adjustments and tweaks to balance out the map and most would be well-received. Today the map is praised for its balance and unpredictable nature but remembered infamously for the “Fnatic/Olof boost” of 2013. During the fourth CS:GO Major at DreamHack Winter 2013 the professional player Olof “olofmeister” Gustafsson from the Swedish team Fnatic utilized an exploit known as “pixel walking” to gain an advantageous position against the opposing t
Updated April 24th, 2021 by Emma Majoros: CS:GO, being one of the most successful FPS games of all time, understandably has a giant fan base. Throughout the evolution of the game, new maps , skins, and weapons have been introduced, each one with a unique style and feel. Some of these were considered to be a success, and some were unfortunate flops. Whichever the case, in this list, both categories will shine, as we go over the best and worst weapons in the franch
Valve game Easter Eggs’s newest effort at matchmaking assigns players with a value known as the Trust Factor. This is a hidden value that considers several points to help place a player into a match. Valve has made it perfectly clear in this blog post that they will not revealing the specifics that modify this value because they do not want players to alter their behavior in an effort to manipulate the system. This is perfectly fair on their part, as players will go to great lengths to break video games, either just for fun, or to gain a competitive advant
The above points come as little surprise. The longer one has spent on a single game account, the less likely they are to be outright cheating due to the cheat detection systems and the issuing of VAC-bans for those who are caught. If one has several hundred or thousands of hours in a game, it is fair to say they enjoy playing and likely are not cheating relative to an account with only a few hours of playt
The first two points quite literally seem to indicate that more money spent in game on cosmetics translating to being more trustworthy. Perhaps there is some truth to this, as spending real money in a game may dissuade a user from cheating and risking the lose of an account, but it still seems odd without confirmation of that i