During the launch of the main Generation 2 Pokemon games, the TCG released related cards in the Neo Destiny expansion that reflected the direction the franchise was heading. With a heavier focus on the morality of trainers and how Pokemon are treated by NPCs in-game, two new groups were establis
In addition, like its previous evolutionary form, Light Dragonite has a wave-related attack that prevents certain aspects of enemy moves. In this case, Light Wave prevents all effects done with the exception of damage, meaning that it will be impossible for the enemy to set a special condition, or any other adverse effects, upon Light Dragonite. Being Colorless-type also means that this card can potentially fit into almost any kind of deck for supreme useability and versatil
Normally forgotten about, Heatmor actually gets a bit of love in this TCG expansion. This card will take a lot of energy to get up to full power, however, when it does, it can be useful for a pretty unique and destructive strategy. Firstly, trainers can potentially fuel up Heatmor by using their Flame Cloak move, which will do a little bit of damage to the foe, however is better used for retrieving fire energy from the discard p
There are other butterfly-like Pokemon that have attacks like this as well. Vivillon from the Forbidden Light Expansion has Vivid Powder, an attack that makes the foe Poisoned and Asleep simultaneously while also doing 50 damage. Having a deck full of butterflies sounds cute but could be a deadly strat
Despite being the only common-rarity card in the entire Neo Destiny expansion set, this friendly flower is one of the best. Its Reflected Sunlight move allows its trainer to load up any ally Grass-type Pokemon with twice as much grass energy as usual in a single turn, which can make setting up for big attacks much quicker and eas
Fire-types in the Pokemon TCG are known for hitting harder than most, though this method alone can be risky as the best cards and strategies for a fire deck can require a lot of time or energy to pull off. To properly scorch foes, every trainer aiming to fight alongside the flames needs to consider a few things if they want to be success
However, in such a manner it is also possible to overextend oneself. Though this is less of a problem for certain water pokemon in the TCG because they get exponentially more powerful as they gain energy as opposed to most pokemon who only get additively stronger. They can also paralyze foes as well as string together some cool combos. Water type decks are all about manipulating energy, as well as possibly stunning the opponent’s pokemon, while utilizing unique secondary strategies for an unpredictable and appropriately fluid offense. Much like a rogue wave that the enemy won’t see coming until it crashes down upon t
Another with a great Pokemon Power, Light Machamp can enter the fray in a unique and more beneficial way than usual. Tag Team lets this muscle-bound pocket monster heal the ally Active Pokemon for 30 damage if they are played from the hand to the Be
Having powerful Pokemon and lots of energy is important but one should not forget to support them with the appropriate trainer cards. There are a few that can speed up the process of charging one’s Pokemon with ene
Light Dragonair also has the Protective Wave attack, which can potentially allow it to attack the foe with impunity. With a bit of luck on the required coin flips, this card can take out an opponent’s Pokemon without receiving any dam
It is also crucial to have the right number of Pokemon, trainer, and energy cards. Most decks use between 15 and 25 energies, though since Fire-types drain fuel a bit quicker it is recommended to lean toward having more of them than l
Pure Fire-type decks would love to have this card, as it embodies the most popular tactic for this type: unleashing an unrelenting offense. Few can stand up to the burning intensity of Reshiram & Charizard together, which can put their trainer in a position to knock out one of the foe’s Active pokemon each t
Strategies involving different cards can be found among all types, though there are some especially cool ones seen in the more recent expansions. In the Vivid Voltage set, there is a Cramorant card that can do 60 damage multiplied by how many Arrokuda cards are discarded from the bench. Since Cramorant is a basic pokemon, it can be played immediately, making it a great lead pokemon due to its sufficient 110 HP. Their Continuous Gulp Missile costs 2 energy of any type, making it very quick to set up. With one of The best card common Double Colorless Energy cards, this move can potentially be used on the first turn that Cramorant is act
Most of the time, healing is only possible through item card usage, though some Grass-type Pokemon possess the power to regenerate HP. Certain moves grant them health upon specific criteria being met or as the effect of an attack. Ludicolo from the Rebel Clash expansion has a Mega Drain attack that does a substantial 120 damage and also heals them for 30