Whenever Fable 4 is planning to hit shelves, Xbox needs to highlight that it’s coming out the gate strong and delivering what the fans want. It needs to show it has the system selling names, the exclusives, and the groundbreaking ideas to hang alongside the likes of Sony and stake itself a bigger claim in the generation to come. Microsoft has already shown that the Series X has groundbreaking technology and its marketing thus far has been wonderfully open and honest. All it needs now is a killer game that shows off exactly what the console can do, and Fable 4 seems to be exactly t
It should take new players somewhere around ten hours to complete their first playthrough, and series veterans could likely do it in half the time. This is primarily thanks to the lack of meaningful sidequests or extraneous cont
While there are only rumors to go on, the place a next-gen Fable would likely be announced is at Xbox’s virtual Series X event planned for July that will include games from its first-party studios. While many people were disappointed with the recent Series X showcase event, it seems that the July event is what fans were hoping for. Xbox is expected to roll out Halo Infinite , plus a rumored Perfect Dark game, as well as Fab
While virtually nothing official is known about a next-gen Fable , there have been plenty of rumors dating all the way back to 2018. In fact, many expected a new Fable to be announced and teased at E3 2019, but it failed to appear at the show. But that has not stopped a continued rumor that Xbox has the game under development at UK studio Playground Games, the developers behind the Forza Horizon ser
One of the joys of playing Breath of the Wild is its sense of freedom. Like any open-world game, there are always limitations, but the magic comes when a developer can give a sense of freedom while successfully hiding the limits of its virtual world. Breath of the Wild excels at this. Fable should not copy Breath of the Wild’s open world as Fable has its own beloved gameplay and style, but a next-gen Fable would do well to make the revolutionary step forward that made Breath of the Wild so endearing and engaging for the Legend of Zelda franch
Playable on: PS3, PS4, Xbox 360, Xbox One, Wii U, PC
The Arkham series started off on a strong note with Batman: Arkham Asylum . This game toyed with the idea of an open-world formula, before its sequel ended up going all out with this conc
As Xbox rose to dominance in the Xbox 360 console generation, the console received so much third-party support that the number of first-party exclusives started a decline with Xbox having fewer of its own unique IP. By the time the current Xbox One generation came along, the lack of first-party support only seemed to increase. But in recent years, under the leadership of Phil Spencer, Xbox has acquired multiple studios to build out its exclusive game portfolio. This should start paying off in the next Series X generat
Playable on: PS3, PS4, Xbox 360, Xbox One, Wii U, Mobile, PC
No, we’re not talking about Insomniac’s excellent PS4-exclusive Spider-Man title — we’re actually talking about 2014’s horrible The Amazing Spider-Man 2, a game rushed onto store shelves to coincide with the release of the equally terrible movie of the same n
Originally due for release this past March, The Sinking City was delayed to June 27. This gave the game one last opportunity to be shown off at E3, where it made an appearance during the Kinda Funny Games Showcase. The Sinking City looks to blend detective gameplay as seen in the Sherlock Holmes series with Lovecraftian horror, which is a concept that seems to have plenty of potential. With The Sinking City due out by the end of the month , horror game fans don’t have to wait too much longer to find out if it’s able to deliver on its promising prem
All of these details came up in a video that showed up on Reddit. Microsoft did not want any of us seeing it, so it was promptly removed but not before mirrors went up on Streamable (those were also taken down, by the way).
When the original Fable was in development, the game’s director Peter Molyneux talked about his plans for the game, which at the time was codenamed Project Ego. The main idea was that players would pick up the controller on a 15-year-old whose parents were killed, and in a journey of revenge, players would guide their avatar through an RPG experience shaping their avatar from a teenager to an adult with total freedom of their path. Their avatar would grow up along with the world—there was a famous example that players could plant an acorn as a child and then see it grow into a tree by adulthood—and eventually have to save the entire world on their journey. It was a lifelong pursuit, with players raising up a character from childhood all the way to old
Those who did stick browse around here to see the credits roll were surprised by just how quickly things wrap up. Liberating the city’s districts, which essentially requires a Far Cry-style assault on a military base, didn’t take very long, and the whole affair could be sorted in ten to twelve ho