As for the main story, it’s entertaining but far from revolutionary. It has its highs and lows, the lows being the lack of development outside anyone who’s within the Van der Linde gang. You get to meet a plethora of characters through Arthur’s journey and yet most of them only appear in one or two missions, outside of a couple of exceptions. Red Dead Redemptions 2 moves at an incredible pace to the point that most people in the world are disposable and sometimes unnecessary, making me wish there was more of a focus on specific story beats as it’s spread too thin in spots. With that said, outside of the phenomenal core cast, what Rockstar does right is create exciting scenarios. This is something the company is known for, crafting well-designed and often comical heists that are sure to go awry. Whether it’s robbing a train or a stagecoach, or simply walking through town, each chapter has a handful of standout missions that will keep you on the edge of your seat. Granted, the other missions are mostly broken up into your standard affairs, but at least they’re kept lively thanks to Arthur generally being assisted by another member of the gang.
It’s all starting to make sense. Why nerf the heals? To make the assassins and ninjas stronger! No wonder they have medical skins. It’s because when people get wounded, they gain from it. It’s all a sort of euphemism used to describe the gold (and eliminations) gained by taking away the power of healing. When magic is no longer in use, champions must go to the doctor to heal. We use „heal” lightly because we pretty much mean bursted down with the energy of these so-called doctor assass
How intense is Lee’s face? It alone will cause you to go into convulsions. But aside from that, the entire idea of the comic is hilarious. Fear the support! Fear them! They have wards aplenty and aren’t afraid to use them. Dare to mess with them and they will squash you like a bug! No offense Kha’
This may seem a little selfish, but I really want support for PS3 and Xbox 360 to end. It’s not that I don’t like the systems. I love them both and have cherished my time with both, but it is time for the industry to move. Continuing development on these old systems continues to hold back games like Call of Duty, Destiny, Battlefield, and Far Cry. Developers can’t properly take advantage of the extra power in these new consoles if they’re being tied down by PS3 and Xbox 360. Now, developers can make last-gen exclusive games like Assassin’s Creed: Rogue, but cross-gen development needs to stop in 2015.
Expectations for Batman: Arkham Knight were already high before the game was delayed to June 2, 2015. Now, expectations are even higher. With all this extra time, we’re hoping for the most polished, visceral, and grand Batman experience ever. Batman: Arkham Knight looks set to meet these expectations thanks to a large amount of secrecy surrounding the game. Despite being a high profile game, Rocksteady has been very careful about how much information we get out of each trailer and press release. The story, Gotham City, the Arkham Knight and Scarecrow’s plans remain wrapped in secrecy, and it will be unwrapping those secrets that’s going to make Batman: Arkham Knight hard to put down.
Now, timed-exclusives have been received rather poorly by gamers–and rightfully so. No one wants to feel like their console is the inferior box, or that they made the wrong purchasing decision. However, that is simply the nature of the business today, and short of owning every current gaming system, there is truly no way to guard against this sort of marketing strat
So let’s get this out of the way first before delving into the deeper parts of this review: Red Dead Redemption 2 is an exceptional game that pushes the bar for open-world titles, helpful site and will more than likely be considered one of the best games of this generation. Much like its predecessor, Red Dead Redemption 2 's blend of storytelling, gameplay, and artistry are all working together to form a game that works on every level. In the way that Grand Theft Auto III set the foundations for the open-world genre nearly two decades ago, Red Dead Redemption 2 feels like the culmination of everything Rockstar Games has done to develop a world that feels not only grand in scope, but even deeper when it comes to the levels of interactivity and immersion that it offers players throughout its journey.
Outside of that, Rockstar has created an engaging system that allows you to rob shops, stagecoaches and even trains full of people at any time. All you need to do is put on mask (if you don’t want to get caught) and start demanding the goods. If you do most of the story, you won’t need to do this all that often as you’ll be rolling in dough, but it’s a fun way to de-stress. The Wanted system is also back, as the more heinous of crimes you commit and people witness, the higher the bounty is put on your head. You can change your disguise or grow your hair and facial hair out to avoid being recognized, but you’ll probably want to pay it off the fee to avoid bounty hunters coming at you in the wild. Alternatively, if you catch up to a witness, you can threaten them, or if a police officer sees it taking place, you can defuse the situation if it’s not too damaging of a crime. Occasionally it can be a confusing why you’re immediately pinpointed as the perpetrator, though, as we’ve had a number of instances where we killed someone, a pedestrian comes across the body while we’re nowhere to be found, and yet a bounty is set on our character. Overall, though, the system works fine and can even be entertaining to chase witnesses down as they plead for their lives.